Autodesk Maya 2011 ENG iSO (x32/x64). Includes New Features and Essential Training (2010) | 4.52 GB
Autodesk Maya 2011 software features powerful new tools for helping create and repurpose character animation: enhanced skinning capabilities and non-destructive live motion retargeting. Its new 3D Editorial timeline helps accelerate pre-visualization and virtual movie-making workflows, while an invigorated user interface helps improve artists’ efficiency and creativity. Maya 2011 addresses today’s demanding production requirements with its high-performance viewport display of large scenes, integrated color management, scene segmentation, improved rotoscoping, and new UI toolkit. With support for 64-bit as Windows operating systems, Maya is now more accessible than ever, offering artists an end-to-end creative workflow at exceptional value.
Content on 09.06.2010:
* Autodesk Maya 2011 x32/x64 English;
* Autodesk Maya 2011 New Features;
* Autodesk Maya 2011 Essential Training.
1) Autodesk Maya 2011 x32/x64:
System Requirements For 32-bit Autodesk Maya 2011
* Microsoft® Windows Vista® Business (SP2 or higher), Microsoft® Windows® XP Professional (SP3 or higher), Microsoft® Windows® 7 Professional, or Apple® Mac OS® X 10.6.2 operating system
* Windows: Intel® Pentium® 4 or higher, AMD Athlon™ 64, AMD Opteron™ processor, AMD Phenom™ processor
* Mac® computer: Intel-based processor
* 2 GB RAM
* 4 GB free hard drive space
* Qualified hardware-accelerated OpenGL® graphics card
* Three-button mouse with mouse driver software
* DVD-ROM drive
* Maya Composite media cache requirements for playback:
o 10 GB minimum, 200 GB recommended
o HDD: IDE, SATA, SATA 2, SAS, SCSI
* Microsoft® Internet Explorer® 7.0 or higher, Apple® Safari®, or Mozilla® Firefox® web browser
For 64-bit Autodesk Maya 2011
* Microsoft Windows Vista Business (SP2 or higher), Microsoft Windows XP x64 Edition (SP2 or higher), Microsoft Windows 7 Professional, Apple Mac OS X 10.6.2, Red Hat® Enterprise Linux® 5.4 WS, or Fedora™ 11 operating system
* Windows and Linux: Intel® EM64T, AMD Athlon 64, AMD Opteron, or AMD Phenom™ processor
* Mac® computer: Intel-based processor
* 2 GB RAM
* 4 GB free hard drive space
* Qualified hardware-accelerated OpenGL graphics card
* Three-button mouse with mouse driver software
* DVD-ROM drive
* Maya Composite media cache requirements for playback:
o 10 GB minimum, 200 GB recommended
o HDD: IDE, SATA, SATA 2, SAS, SCSI
* Microsoft Internet Explorer 7.0 or higher, Apple Safari, or Mozilla Firefox web browser
Year: 2010
Version: 2011
Developer: Autodesk Inc
Platform: Microsoft Windows XP & Vista & 7
Compatible with Windows 7: Full
Language: English
Medicine: Yes
2) Autodesk Maya 2011 New Features:
Author George Maestri explores the significant and robust feature set in Maya 2011 that add functionality for its 3D workflows in Maya 2011 New Features. This course covers the addition of Bezier curves for NURBS modelers, the Connect Component and Spin Edge tools in the polygonal modeling mode, and rigging tools for character animation. Enhancements to rendering and special effects are also reviewed. Exercise files accompany the course.
Topics include:
* Choosing colors with the Color Picker
* Using the new Shelf Editor
* Adjusting skin weights with color feedback with Paint Skin Weights
* Connecting characters to skeletons with Interactive Skin Bind
* Making object-level soft selections
* Constraining objects to polys
* Using the camera sequencer
* Exploring the Hypershade window improvements
Year: 2010
Manufacturer: lynda.com
Country: United States
Language: English
Author: George Maestri
Duration: 1,3 hours
Sample Files: present
Format: Clips QuickTime (. Mov)
Video: AVC 960x540 15fps ~ 100Kbps
Audio: AAC 48kHz 2ch 96Kbps
3) Autodesk Maya 2011 Essential Training:
In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine
Year: 2010
Manufacturer: lynda.com
Country: United States
Language: English
Author: George Maestri
Duration: 9:00
Format: Clips QuickTime (. Mov)
Video: AVC 960x540 15 fps ~ 100Kbps
Audio: AAC 48kHz 2ch 96Kbps
Sample Files: present
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